

Otherwise, we are about to take another very long journey together, and there’s a spot in the party just for you. If you have not played this game before and have any interest in trying it out for yourself, then this review is not for you. I’m leaving few stones unturned here, if any. Another thing: this review is going to contain spoilers of all kinds. But a lot of the long duration had to do with the complicated systems at play and how that works with the world itself. You’ll come to see a lot of that length was my own doing I could beat this game much faster in another playthrough if I desired, now that I know what to do and how this game works. Ultima: Exodus was significantly more challenging than I expected and my route to the ending was very, very long, clocking in at over 50 hours. I feel the best way to write up my review of this game is to hit the main points and features in the same order that I experienced them on my own. I’m deviating a little bit from my normal review format for this one. This has typically been a $5-$10 cart, and now that NES game prices have been on the rise again, currently it is sitting at a crisp $12 price. I have had quite a few copies of this one while collecting, pretty much all of them in good shape, and all have been resold already. No way I was getting anywhere in this game as a kid without the manual. I remember popping the game in once or twice and completely rolling off of it right away. This game must have sold well back at release because I had a copy of this one in my childhood collection probably from a yard sale. This was my first time playing through Ultima: Exodus and my first Ultima game ever. Perhaps both groups are the same group, I don’t know.īuild many characters to find the ones right for you! During research I also saw the group Softhans listed as a developer, but the relationship between the two developers is unclear. The original game was developed by Richard Garriott under his new publisher group Origin Systems, while the Famicom/NES port was done by Newtopia Planning. The US release waited until February 1989, published by FCI. The NES version was first a Famicom release in October 1987, published by Pony Canyon. Ultima: Exodus was first released on Apple II in 1983, and then was ported to various other computers throughout the 1980s. There were 3 NES Ultima games: Ultima III: Exodus, Ultima IV: Quest of the Avatar, and Ultima V: Warriors of Destiny, only with the numerals removed.
#ULTIMA III FOOD SERIES#
The series originally started on the Apple II but quickly found ports to other home computers, and naturally to more modern platforms for the later releases. Ultima I came out in 1981 and Ultima IX was released in 1999. The main Ultima series consists of 9 numbered games, neatly broken up story-wise into 3 trilogies. From there he started to develop the Ultima series. Alakabeth sold 30,000 copies and Garriott received $5 per copy, making him rather wealthy very quickly. At first, he only sold 5 copies of the game, but one of them made its way to a company called California Pacific who quickly sent Garriott plane tickets, and he signed a contract with the company to sell his game through them. The store owner convinced him to sell copies of his game inside the store. After high school he worked at a computer store and got to see an Apple II, and he immediately latched onto it and made a new graphical computer game he called Alakabeth. He and a friend convinced the school to let them do a 3-year self-study program, giving him access to the school’s Teletype machine where he eventually wrote 28 fantasy computer games while a student. The Ultima series of games is the brainchild of Richard Garriott, who first got into computers through a programming class in his high school. It ended up being way more than I bargained for. But I knew all along of the three NES Ultima games and, perhaps surprisingly, I was looking forward to getting to know this series better. I’ve never been a Dungeons and Dragons guy either, so these kinds of games, while historically important, don’t sit with my interests. Dragon Warrior was the gateway game for me to get interested in RPGs, but Ultima is an older series with more vintage sensibilities, particularly the earlier entries on home computers.

The Ultima series has been a total blind spot in my gaming knowledge. If you were following my journey through this game on my Twitch channel, you certainly saw all of the blood, sweat, and tears I went through to beat this game. So needless to say, this is a big one for me. My Video: Ultima: Exodus Longplay Part 1 Part 2 Part 3 Part 4 Part 5
